The 10 Best 8 Year Old Boy Gifts
10. Spontuneous Board Game
- improves word association skills
- 50 challenge cards add more strategy
- can be hard to keep score
|Rating||3.9 / 5.0|
9. Boomco Rapid Madness Blaster Gun
- push-button blaster shields
- fires up to fifty feet
- darts can get lost easily
|Rating||4.2 / 5.0|
8. X-Games FS20
- tires grip the street well
- heavy for a kid's bike
- assembling the brakes is difficult
|Rating||3.6 / 5.0|
7. Stare Junior
- 960 questions on 160 game cards
- allows for team or individual play
- slow gameplay can get boring
|Brand||Game Development Group|
|Rating||3.8 / 5.0|
6. Melissa & Doug Deluxe Magic Set
- great for use at parties
- helps develop fine motor skills
- box doesn't stay securely shut
|Brand||Melissa & Doug|
|Rating||4.1 / 5.0|
5. Lego Star Wars Advent Calendar
- box serves as a display scene
- figures work with other lego sets
- can be given as 24 small daily gifts
|Rating||4.3 / 5.0|
4. Wonder Workshop Dash & Dot Wonder Pack
- used in thousands of schools
- comes with helpful tutorials
- expensive for a kids' toy
|Rating||4.1 / 5.0|
3. Hasbro Bop It
- small enough to travel with
- mentally and physically stimulating
- adjustable volume settings
|Rating||4.8 / 5.0|
2. Water Sports Swim Thru Rings
- great for aquatic tournaments
- adjustable underwater depths
- each ring has a marine animal on it
|Rating||4.8 / 5.0|
1. Anki Cozmo
- expresses real emotions
- easy to set up and start playing
- face recognition system
|Rating||4.6 / 5.0|
Developmental Stages Of An 8 Year Old
The growth of each child is a unique journey unto themselves, but there are some commonalities in child development milestones experts have associated with the age of eight.
This is a time when children begin to enjoy some measure of independence and will look start solving problems on their own. At the age of eight, they will be able to intensely concentrate on tasks for longer periods of time, resulting in the creation of more complex strategies and increased problem solving skills. Their language skills will also begin to increase exponentially as they become proficient in reading.
Fundamental reading skills are generally established around this time, and they will begin to understand how reading is a vessel for self learning. It's important to foster these skills as language and literacy skills at a young age lay the groundwork for academic achievement later in life.
Another result of their increasing literacy is the ability apply a broader vocabulary and comprehension to a wider range of activities, from conversations to board games to school projects. The stories they write will become more detailed, engaging, and persuasive. Don't be surprised if the arguments they make become more persuasive as well. This is also the stage when they generally begin to pick their own books for pleasure reading.
Math skills will show great improvement as they begin to use four-digit numbers and apply the basics of multiplication. Along with the ability to use three-digit numbers in more complex ways and integrate four-digit numbers into common usage, pattern recognition becomes easier.
The age of eight is an important time for the development of athleticism as well. Practice and play from younger ages begins to manifest itself in motor skills that play a role in sports proficiency. Their throwing, kicking, and balancing skills begin to mature, resulting in higher success at traditional sports. It is also a time when children begin to identify themselves as athletic or nonathletic, which influences their future involvement in sports.
Buying Gifts Based On Stage Of Development
Since children at the age of eight are beginning to read more proficiently, board games that foster this are a smart idea, as are longer books than what they are traditionally used to. Most children of this age will be looking to show off their new found skills and will be particularly motivated to finish something they may find difficult.
This goes hand in hand with their increased problem solving skills. Buying toys that require complex thinking is a good idea. Anything that requires a higher degree of dexterity, pattern recognition, or critical thinking will be motivating for them as well as enhance their skills.
Since athleticism begins to show itself at this time and childhood activity is a has a profound impact on health and development, anything that promotes this in a fun way will be entertaining and beneficial for a child. This is also a good time to foster teamwork and team play. Bicycles and skateboards are a good choice as they offer a child a high level exercise, and can be used with or without friends.
Just make sure to buy any necessary safety equipment, such as a bike helmet and knee or elbow pads. Laser tag sets and water guns are also a good choice, as most boys will find them interesting well past the age of ten, and they promote a high amount of physical activity and often teamwork skills as well.
The Right Amount Of Screen Time For 8 Year Olds
Over the last two decades, children have increasingly moved to indoor play, which is unfortunately an unhealthy habit. Not only are they playing outdoors less, when they do play outdoors they are often using motorized toys instead of traditional bicycles or roller skates. Because of this more and more children are facing obesity than ever before.
In fact, obesity rates in children aged six to eleven has more than doubled in the last 30 years. The rise in childhood obesity is more than likely also linked to the growing use of adolescent anti-depressants, which is increasing by 9.2% a year.
One of the biggest factors in childhood obesity is screen time, this can be either in the form of TV or video games. This doesn't mean that children should not be allowed to watch TV or play video games, but that there should be a limit to the amount of time per day that a child can use such devices. There is a lot of expert advice on the amount of screen time that is healthy for a child, based on their age and other factors, but a good rule of thumb is just one to two hours per day.
If just passively watching TV or playing interactive video games, the lower end of the spectrum is best, although if they are using a computer for content creation, such as making music, digital art, or writing, that time can be increased to accommodate such needs. There should still be a specific amount of time set aside for physical activity.