The 9 Best Minecraft Books

Updated January 13, 2018 by Vann Vicente

The Complete Handbook Collection
Minecraft: Blockopedia
Diary of a Minecraft Zombie
We spent 45 hours on research, videography, and editing, to review the top choices for this wiki. Beloved by gamers everywhere, Minecraft's fun gameplay, colorful graphics, and focus on letting players build their own worlds has made it a bona fide hit. Whether you're looking for a guide to aid in your adventures or an exciting story set in the game's universe, these books are sure to make you love the Overworld even more. When users buy our independently chosen editorial picks, we may earn commissions to support our work. Skip to the best minecraft book on Amazon.

9. The Big Book of Building, Mods & Circuits

The Big Book of Building, Mods & Circuits contains a balanced and engaging overview of the various aspects of the game, such as farming, mining, and combat. Unfortunately, the title is somewhat misleading because it lacks techniques for circuit building.
  • plenty of nice pictures
  • little information for non-pc users
  • few step-by-step tutorials
Publisher Triumph Books
Model n/a
Weight 1.6 pounds
Rating 3.8 / 5.0

8. Ultimate Minecraft Secrets

For fans of all ages looking to take their game to the next level, Ultimate Minecraft Secrets contains various interesting tricks that can help you do many things, from summoning lightning to spawning a rainbow-colored animal.
  • clear directions
  • easy to understand
  • lackluster page quality
Publisher Herobrine Publishing
Model n/a
Weight 5.6 ounces
Rating 3.5 / 5.0

7. How to Draw

How to Draw contains 50 tutorials that teach you how to create drawings of various elements in the game's universe -- from monsters and mobs to tools and other items. Its instructions are easy to follow and can keep kids of a variety of ages entertained.
  • descriptions of the world
  • encourages creativity
  • too difficult for the very young
Publisher How to Draw
Model n/a
Weight 12 ounces
Rating 4.0 / 5.0

6. The Quest

Ideal for those who love stories with a sense of adventure, The Quest by Mark Mulle is a trilogy of books that follows the tales of a hero named Steve. As strange things begin to happen in the Overworld, he uses his bravery and perseverance to overcome obstacles.
  • descriptive language
  • exciting and engaging
  • can be enjoyed by newcomers to game
Publisher Mark Mulle
Model n/a
Weight 2.9 ounces
Rating 4.4 / 5.0

5. Minecraft: Blockopedia

Coming to you in a hexagonal format, Minecraft: Blockopedia is an in-depth tome on the various blocks in the universe. The details are presented intuitively, making it a great reference book to keep next to you while playing.
  • sturdily manufactured
  • well-organized structure
  • vividly printed graphics
Publisher Scholastic Editors Alex
Model n/a
Weight 3.5 pounds
Rating 4.1 / 5.0

4. Unofficial Lab for Kids

For parents of Minecraft lovers, the Unofficial Lab for Kids has multiple fascinating activities that let you engage with your offspring in creative ways. These projects involve both in-game and hands-on tasks that immerse children in the world around them.
  • great bonding opportunity
  • allows you to make videos
  • teaches history and science
Publisher Miller John
Model n/a
Weight 1.1 pounds
Rating 4.9 / 5.0

3. Diary of a Minecraft Zombie

The Diary of a Minecraft Zombie series is a set of cute and funny novels that were made with young players in mind. They follow an undead 12-year-old's day-to-day experiences, and can make both kids and their parents laugh out loud.
  • likable main character
  • references to the game
  • gets kids interested in reading
Publisher Ingramcontent
Model n/a
Weight 4.2 ounces
Rating 4.9 / 5.0

2. Guide to Creative

Developed by the company responsible for the game, Guide to Creative is a comprehensive title that includes many blueprints and tutorials for building complex structures. Also, it serves as great reference material for experienced players.
  • beautiful illustrations
  • instructions are easy to follow
  • small and easily portable
Publisher Mojang Ab
Model n/a
Weight 12.8 ounces
Rating 4.7 / 5.0

1. The Complete Handbook Collection

The most comprehensive guide available, The Complete Handbook Collection is an incredible read for anyone looking to delve deeper into the world. This assortment includes four books that each contain various tips that greatly enhance your playing experience.
  • detailed instructions
  • high-quality box set
  • numerous helpful images
Publisher Scholastic Inc
Model n/a
Weight 3.2 pounds
Rating 5.0 / 5.0

How Minecraft Became One Of The Biggest Games In History

If you've spent any time in the gaming section of your local big-box retailer, or if you've ever investigated what it is that keeps your nieces and nephews holed up in their rooms for hours at a time, then you've likely discovered the wonder that is Minecraft. Now that it has sold the second-most copies of any video game of all time, it's become the 800-pound gorilla on the gaming block...but its success belies its humble origins.

Unlike many best-selling video games, which require hundreds of experts to develop, the basics of Minecraft were created by a single indie designer, Markus "Notch" Persson. Persson had dreamed of making video games since he was a boy, and by the time he was in his 20s, it would seem as if he'd accomplished his dream, scoring gigs with two of Sweden's top game developers. Still, he was unsatisfied with the work he was doing, and wanted to do something more.

He wanted to make his own game.

He had long been fascinated by games that allowed players to create and inhabit their own virtual worlds, and wanted to expound on the concept. He loved the idea that players could create anything they could imagine, and wanted to make that dream into a gaming reality.

To pay the bills, he took a web developer job at Jalbum, a software company. While there he met Carl Manneh, the company's CEO, who would later prove instrumental in running the business side of things, allowing the game to explode into the phenomenon it has become.

Eschewing flashy design elements, Persson used simple, blockish graphics to build a world in which players could explore, build, and experiment to their hearts' content. He released it online, where it immediately became clear that he had a hit on his hands. The game spread like wildfire through word-of-mouth from excited players, and Persson and Manneh would capitalize on its success by founding the company Mojang, along with Persson's friend Jakob Porser.

In 2014, Microsoft purchased Mojang for a reported $2.5 billion. Not a bad day's work for an indie game developer.

The Basics Behind Minecraft

The first thing that stands out about the game is how unique and customizable it is. Every new world that is generated is completely one-of-a-kind, so you will never play the same game twice. With replay factor being a major element of modern gaming, having a title that will always be new and fresh is quite the draw.

The gameplay itself is fairly simple, but it's nonetheless extremely addictive. Think of it as having an unlimited supply of virtual Legos — you can build anything, compete against others (or not, if you don't want to), and watch your own little world come to life. Every single thing you see on the screen can be modified in some way, giving you complete freedom to tear down and rebuild the world to your liking.

There are several different modes of play from which you have to choose. The most basic is survival mode, in which you acquire resources to defend against randomly spawned enemies. You only have a set amount of resources, and you lose them when you die. There's also hardcore mode, which is just like survival mode except, well, hardcore. You can only die once, and when you do, the map is deleted.

If that's not your bag, though, you can play in creative mode, in which you're given unlimited resources and liberated from the threat of attack. This is perfect for people who just want to build and design, without necessarily trying to win at anything.

Another option is adventure mode, in which gamers can play on maps created by their peers, subject to the restrictions that each respective developer places on their world. Finally, spectator mode gives you the ability to see your world from the virtual inhabitants who have to live in it.

If it sounds simple, it is — and that's the genius behind it. The learning curve is short, and you can play for dozens of hours without running out of things to do or explore. It's perfect for gamers who can lose themselves in their games for hours at a time, but also appeals to more casual players, as well.

Using Books To Enhance Your Play

Since the game is so simple, it may seem counter-intuitive that you would need a book to play it. And while using books is certainly not a necessity to enjoy the game, some titles can take you deeper into your virtual world while also revealing tips and tricks you might not have discovered on your own.

Because the game is so vast, it's nearly impossible for one person to explore all that it has to offer. A guidebook can show you things you didn't even know existed, and then demonstrate how to recreate them in your own virtual world.

Think of it like a recipe book. Sure, you can probably cook just fine on your own, but if you never utilize the techniques that others have learned, you'll miss out on a large part of the culinary universe. These books act in a similar fashion, serving to enhance your exploration and creativity rather than to stifle it.

One of the most attractive qualities about the game is how many people are playing and developing it at the same time. Of course, that also means that it can advance at the speed of light, so unless you devote your waking life to playing it (and trust me, you'll be tempted), having an updated guidebook will keep you abreast of some of the new improvements that are constantly being made.

And, hey — the biggest benefit of all may be that reading about Minecraft might be the only thing that can get you to stop playing it.

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Last updated on January 13, 2018 by Vann Vicente

Vann Vicente is an undergraduate Economics student and writer who lives somewhere in the Eastern Hemisphere. He spends about half of his time watching films and is still smiling about Moonlight's incredible Best Picture victory.

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