The 10 Best Risk Board Games
Updated by · How we research
Ten Risk editions compared by player count, age, game length and rule changes, from the classic map to sci-fi and pirates. Risk Legacy leads for regular groups. When users buy our independently chosen editorial recommendations, we may earn commissions to help fund the Wiki.
Most editions of Risk keep rules close to the 1959 original under new art, so a themed box changes the look more than the game. A handful play differently: one rewrites its own board over a campaign, one fights on the moon, and one turns into a two-player card duel. The picks here suit families, regular game nights and franchise fans.
Editor's Notes
October 23, 2026, by Ezvid Wiki Editors:
Risk Legacy now leads this list. It answers the two oldest complaints about Risk, games that drag for hours and players who sit out after being knocked out, by ending a game at four stars and building a story across a whole campaign. Hasbro Risk joins as the value pick, and new entries cover big groups with Risk Game of Thrones, science fiction with Risk 2210 A.D., a gift-ready Risk Vintage Bookshelf Edition and the Risk The 1980's Edition reissue.
We dropped the 60th Anniversary Deluxe and Halo Legendary editions, which are no longer available, plus Risk Europe and the Plants vs. Zombies set, which we couldn't find for sale new. The Game of Thrones Skirmish box gives way to the full Game of Thrones edition, which includes Skirmish as one of its modes. Risk Lord of the Rings, Risk Star Wars Edition, Risk Rick and Morty and Risk Junior stay.
The evidence here was Hasbro's rulebook, Renegade Game Studios' notes on its 2210 reissue, campaign and edition reviews from tabletop sites, and a search of federal recall records, which list no Risk sets.
Earlier notes
April 8, 2020, by Nate Lakritz:
As one of the most popular board games of all time, Risk has been transformed into many variants over several decades. Difficulty scaling, different theming, and unique rulebook twists make each version of the game worth exploring. Core gameplay mechanics are almost always present as players battle each other to control territories. At a low level, rolling dice determines the outcome of individual battles. From an overarching view, strategy on where to move, who to attack, and what perks to deploy allows players to have a level of control over their ultimate fate. Each game of Risk on this list offers a great balance between luck and tactics, making it a blast to play with a full party.
While many editions of Risk in this ranking are based on popular franchises, they each bring a bit more to the table than just a reskin. For example, Lord of the Rings employs a vertical rectangular map as opposed to a traditional horizontal one. It also adds many new rules to supplement this alternate playing space. Star Wars Edition does something similar and utilizes a gameboard that hardly resembles Risk at all. Missions and factions add a welcome layer of complexity to the game and makes each session feel fresh.
I found Risk Legacy to be the most unique item on this list. In fact, it’s one of the most innovative board games in existence, as each playthrough impacts future ones. Players are encouraged to write on the gameboard with a pen and place stickers that last permanently to change the course of future games. I’ve personally never seen a tabletop game with this feature. The only downside is that the rules are quite complex to begin with and constantly morph as new games are played.
Special Honors
Risk: Global Domination The official digital version from SMG Studio plays the classic rules against the computer or other people online, on phones, tablets and PCs. It's free to start, with optional in-app purchases, and it's a quick way to learn the rules before buying a set. smgstudio.com
Count Your Players First
For a crowd, the Game of Thrones edition joins two maps to seat seven.
Player count rules out more editions than anything else. The current Hasbro rulebook covers two to five players, while older boxes went to six. For a crowd, the Game of Thrones edition joins two maps to seat seven. The Lord of the Rings Trilogy edition tops out at four, Risk Legacy wants three to five and plays best with four or five, and Rick and Morty needs at least three.
Two people have options too. Classic Risk includes a two-player variant that adds a neutral army to soak up attacks (Wikipedia). The 2015 Star Wars edition is built for two, with team play for four. Risk 2210 A.D. technically seats two, but reviewers at Zatu Games say it shines with four or five and falls flat with fewer.
Reskins Versus Real Rule Changes
Most themed editions keep the core loop: collect reinforcements, attack with up to three dice against two, and turn in card sets for more troops. Rick and Morty, Game of Thrones, the 1980s reissue and the Vintage Bookshelf box add art, factions or extra cards, but a veteran will know how to play in minutes.
Four versions play differently. Risk Legacy, from 2011, made the board itself change: stickers, scar cards and sealed packets alter rules for good across a campaign of about 15 games, and Co-op Board Games notes that most games take 30 to 60 minutes. Risk 2210 A.D. adds a moon board, sea territories, commanders and a five-turn cap; Renegade Game Studios reissued it in 2024. The Star Wars edition is a card-driven duel adapted from an older design, and The Board Game Show titled its review "This Is Not Risk, But". Risk Junior strips the game down to a pirate dice race for small children.
Game Length, Ages And Small Parts
Classic Risk is long. A full game of world conquest can take several hours, and players who are knocked out early have nothing to do. The Hasbro box answers that with Secret Mission, where each player draws a goal card, and Capital Risk, where taking capitals wins (Hasbro). Legacy ends at four stars, and 2210 stops after five turns no matter what.
Age labels range from five and up on Risk Junior to 17 and up on the Game of Thrones and Rick and Morty editions. The 17-plus rating is the publisher's call on theme, not a legal rating. Every edition comes with dice and small army pieces, and U.S. rules bar small parts in toys meant for children under 3 (eCFR, 16 CFR 1500.19), so keep sets away from toddlers. Bags or a tray help, since a lost piece is hard to replace.
How we researched this
We compared 14 Risk editions with current listings, read Hasbro's rulebook and the publishers' pages for the 10 finalists, weighed independent reviews of Risk Legacy, Risk 2210 A.D. and the Star Wars edition along with owner feedback, and checked every maker against U.S. Consumer Product Safety Commission recall records.
Sources (9)
- Hasbro: Risk game instructions
- Wikipedia: Risk (game)
- Renegade Game Studios: Risk 2210 A.D.
- Zatu Games: Risk 2210 review
- Co-op Board Games: Risk Legacy review
- The Board Game Show: Risk Star Wars Edition review
- Risk Lord of the Rings Trilogy Edition (fan wiki)
- eCFR: 16 CFR 1500.19
- CPSC SaferProducts.gov
Frequently asked questions
How long does a game of Risk take?
A full classic game often runs several hours. Secret Mission and Capital Risk are shorter, Risk Legacy games usually take about an hour, and Risk 2210 A.D. ends after five turns, usually in two to three hours.
Can two people play Risk?
Yes. Classic Risk has a two-player variant with a neutral third army. Risk Star Wars Edition is built for two, while Risk 2210 A.D. and Risk Legacy work better with more players.
What is Risk Legacy?
It's a campaign version where stickers, scar cards and sealed packets change the board and rules permanently over about 15 games. Each copy plays one campaign, and it's rated for ages 13 and up.
What's the difference between Risk Game of Thrones Skirmish Edition and the full edition?
The Skirmish Edition was a smaller box with the Westeros map. The full Risk Game of Thrones adds the Essos map, seats up to seven and includes Skirmish as one of its three modes.
Which Risk is best for kids?
Risk Junior is made for ages five and up, with a pirate theme and short games. The Risk The 1980's Edition is labeled for ages eight and up, and most other sets start at 10.
Are there games like Risk?
Yes. Axis & Allies and Small World are common suggestions for players who like area control but want different rules or less dice luck.
